Sword & Shield
95 weapons · ×1.4 coefficient
The most complete category: it guards, it hits fast, it hits both slashing and blunt, and it is the only one that acts without sheathing.
How it plays
- Stay glued, hit short, and leave through a dodge rather than a retreat.
- Alternate blade and shield: the shield hits blunt and wears the head down, the blade carries element and status.
- Heal and use items without sheathing, which is worth several seconds each time.
Focus Mode and wounds
Focus Mode makes up for the short reach: it keeps the blade on the targeted part while the monster moves. The Focus Strike is fast, which allows opening then bursting a wound within the same window.
Defending
It guards and can trigger a Power Clash, which is rare for a weapon this mobile. The block absorbs little: it is there to cancel an unexpected hit, not to hold a breath attack from start to finish.
What it brings
- High rate and a complete palette: this is the status weapon par excellence, every hit moving the threshold closer.
- Two damage types on one weapon: it never has to choose between the part soft to slashing and the head to stun.
What loses hunts
- Reading its displayed attack like a heavy weapon's: with a low inflation coefficient, the sheet value is close to true raw, and looks small without being small.
- Sitting behind the shield. The weapon does not absorb; its survival comes from mobility.
What the data says
It is the best-stocked category in the game: 95 weapons, against 74 for the thinnest.
profiles.sword-shield.count
Its palette is complete: poison, paralysis, sleep and blast are each carried by at least one sword and shield.
profiles.sword-shield.missingStatuses
Its inflation is 1.4, the lowest among melee weapons alongside dual blades: its displayed attack is nearly its true raw.
profiles.sword-shield.bloat
Category profile
- Weapons in the game95
- Attack coefficient×1.4
- Highest true raw240
- Affinity-15% to 25%
- Sharpness, at white110
- Elements carried
DragonFireIceThunderWater
- Statuses carried
BlastParalysisPoisonSleep
- Statuses out of reachnone
Defence
- Guardyes
- Power Clashyes
- Offset attackno
Every weapon in the category
- R810 %336
- R85 %336
- R8-10 %336
- R8-15 %336
- R80 %322
- R80 %322
- R80 %322
- R8-10 %322
- R710 %308
- R810 %308
- R85 %308
- R80 %308
- R80 %308
- R80 %308
- R80 %308
- R80 %308
- R825 %294
- R820 %294
- R815 %294
- R815 %294
- R815 %294
- R815 %294
- R810 %294
- R810 %294
- R75 %294
- R75 %294
- R70 %294
- R80 %294
- R80 %294
- R6-10 %294
- R6-15 %294
- R815 %280
- R815 %280
- R810 %280
- R710 %280
- R60 %280
- R70 %280
- R70 %280
- R70 %280
- R60 %280
- R8-10 %280
- R6-10 %280
- R725 %266
- R715 %266
- R710 %266
- R85 %266
- R70 %266
- R60 %266
- R70 %266
- R80 %266
- R60 %266
- R720 %252
- R615 %252
- R715 %252
- R615 %252
- R815 %252
- R615 %252
- R715 %252
- R610 %252
- R610 %252
- R75 %252
- R50 %252
- R80 %252
- R50 %252
- R65 %238
- R55 %238
- R40 %238
- R70 %238
- R50 %238
- R4-10 %238
- R415 %224
- R515 %224
- R510 %224
- R50 %224
- R40 %224
- R40 %224
- R515 %210
- R515 %210
- R410 %210
- R30 %210
- R35 %196
- R30 %196
- R310 %182
- R20 %182
- R30 %182
- R310 %168
- R310 %168
- R20 %168
- R210 %154
- R10 %154
- R10 %154
- R110 %140
- R15 %140
- R10 %140
- R10 %126
The best by attribute
- Ice350
- Thunder300
- Dragon250
- Fire250
- Blast250
- Poison250
- Water230
- Paralysis200
- Sleep200
Written on 3 September 2026 from knowledge of the game: it is not computed from the data, unlike the figures it quotes.