Lance
85 weapons · ×2.3 coefficient
The only weapon that can hold its ground against a monster without ever breaking off: it advances while guarding and hits between incoming blows.
How it plays
- Set up against the targeted part and stay there: the lance loses everything by backing off.
- Guard rather than dodge, and go straight back to thrusting once the blow has passed.
- Use the perfect guard to turn a read attack into an opening, rather than merely to survive.
Focus Mode and wounds
Focus Mode changes the lance more than most weapons: thrusts follow your gaze, which lets you hit a high part without moving. The Focus Strike lands without leaving the guard for long.
Defending
The best guard in the game — lance and gunlance block better than anything else. This is the category where defence is not a retreat: guarding is a working stance, the attack resumes from it at once, and a perfect guard turns a read attack into an opening.
What it brings
- Holds under attacks that force other weapons out of range, and hits throughout.
- Piercing: it reaches hitzones that resist both slashing and blunt.
What loses hunts
- Guarding everything, always: each block costs stamina, and an emptied guard holds nothing.
- Playing the lance as a mobile weapon. It moves slowly, and its edge vanishes as soon as it runs.
What the data says
The corpus places it among the six categories that guard, and so among those that can trigger a Power Clash. Fextralife disputes that last reading, giving it a reinforced guard instead: the question is open.
counters.powerClash.weapons
No lance in the game carries sleep: it is the one status it can never inflict.
profiles.lance.missingStatuses
Category profile
- Weapons in the game85
- Attack coefficient×2.3
- Highest true raw250
- Affinity-15% to 25%
- Sharpness, at white100
- Elements carried
DragonFireIceThunderWater
- Statuses carried
BlastParalysisPoison
- Statuses out of reach
Sleep
Defence
- Guardyes
- Power Clashyes
- Offset attackno
Every weapon in the category
- R8-15 %575
- R8-15 %575
- R85 %552
- R8-5 %552
- R8-10 %552
- R80 %529
- R8-15 %529
- R815 %506
- R85 %506
- R80 %506
- R80 %506
- R80 %506
- R80 %506
- R80 %506
- R80 %506
- R80 %506
- R6-15 %506
- R825 %483
- R820 %483
- R815 %483
- R810 %483
- R810 %483
- R810 %483
- R75 %483
- R75 %483
- R80 %483
- R6-5 %483
- R6-10 %483
- R6-15 %483
- R7-15 %483
- R815 %460
- R70 %460
- R60 %460
- R70 %460
- R70 %460
- R70 %460
- R70 %460
- R8-10 %460
- R725 %437
- R710 %437
- R610 %437
- R85 %437
- R80 %437
- R60 %437
- R70 %437
- R60 %437
- R720 %414
- R815 %414
- R615 %414
- R715 %414
- R615 %414
- R75 %414
- R4-5 %414
- R4-15 %414
- R610 %391
- R65 %391
- R55 %391
- R40 %391
- R50 %391
- R50 %391
- R50 %391
- R4-10 %391
- R4-15 %391
- R415 %368
- R510 %368
- R40 %368
- R50 %368
- R515 %345
- R410 %345
- R410 %322
- R35 %322
- R30 %322
- R30 %322
- R30 %322
- R2-5 %322
- R20 %299
- R30 %299
- R310 %276
- R20 %276
- R210 %253
- R10 %253
- R110 %230
- R15 %230
- R10 %230
- R10 %207
The best by attribute
- Thunder400
- Fire350
- Dragon350
- Blast350
- Water300
- Paralysis250
- Poison250
- Ice250
Written on 3 September 2026 from knowledge of the game: it is not computed from the data, unlike the figures it quotes.